﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ARCam3D
{
    public class CameraInfo
    {
        private int horizontalResolutionPx;
        private int verticalResolutionPx;
        private double viewingAngle; //diagonal viewing angle

        public CameraInfo(int horizontalResolutionPx, int verticalResolutionPx, double viewingAngle)
        {
            this.horizontalResolutionPx = horizontalResolutionPx;
            this.verticalResolutionPx = verticalResolutionPx;
            this.viewingAngle = viewingAngle;
        }

        public int HorizontalResolutionPx
        {
            get { return horizontalResolutionPx; }
        }

        public int VerticalResolutionPx
        {
            get { return verticalResolutionPx; }
        }

        public double ViewingAngle
        {
            get { return viewingAngle; }
        }
    }
}
